đšī¸ Polygalactic Hunter (New PvE)
Last updated
Last updated
Polygalactic Hunter is the first game to bring an external utility to a project. This game will be used in several ways. Polygalactic Hunter will function as
A game to play and earn other tokens
A gamified syrup pool to create exposure for other projects
A burning method
A launchpad
Each use for the game will contribute to GBNT burns creating additional deflation for our native tokens.
The gameplay will be similar to Bounty Hunter. You will need to buy a female hunter to complete different missions. Some of these missions will have animations as well.
The new hunter will be a lot more valuable than the male bounty hunter. Having this hunter will give you access to privileged missions where you can statistically make profit by playing. Imagine there is a mission where you pay GBNT and earn X token, and the odds are statistically allowing you to make profit. This would give players an opportunity to trade their GBNT tokens without being worried about the transfer tax and making even greater profits.
The rewards in a game like this cannot be infinite for obvious reasons; this is why the missions with better odds/rewards will be available for players who have higher tier hunters (rare, epic, legendary), and missions with neutral odds will be available to everyone. Some missions with very advantageous odds will also have cool-downs for fair distribution of rewards.
Every partner project will have their own page with their own missions. We will soon present some examples and more details about our partners.
As you level up in the game, your hunter will have better chances to succeed in the missions, but the real benefit of levelling up will be the access to privileged missions. Some missions from the partner projects will be very profitable to play, but they will have a cool-down. Having a high level hunter will enable players to access higher tier missions to get a better portion of the rewards.
The table below shows you the the default experience gained in missions. However, note that some missions can be promoted with bonus XP rates. When this happens, you will see on the dashboard that there is a special event.
Abbreviations:
Fail: Your hunter dies and you have to buy her again to keep playing
MS: Mediocre Success
S: Sucess
GS: Great Success
Bonus XP: When you see a bonus on a mission, you need to multiply the XP with that missions bonus. For example, check the tier 1 mission below:
According to the table above, this missions provides MS: 5, S: 10, GS: 20 experience. In this case, a player achieving a success category would get 10 x 1.8 = 18 XP.
The odds below are the same for all missions. It does not matter whether it is the first or the last mission.
Since the odds are slightly better, one might think that it is no use to level up Polygalactic Hunter, but that is actually a misconception. The real profit in Polygalactic Hunter will come from missions which can be done by higher level hunters.
Polygalactic aims to offer statistically profitable missions to players. You will be able to see the odds calculated for you before you start a mission.
The numbers here are not guaranteed for every individual try, but math does not lie, and players overall will be making the amount of profit shown on the list. The calculation behind this depends on three factors: The amount of tokens paid in $ to play The amount of tokens earned in $ from the game from each success category The avarage chances to win and lose
Level
Total XP
Requirement
XP Required to LeveL Up
1st Mission
2nd Mission
3rd Mission
4th Mission
1-26
3,750
150
Fail- no loss
MS- 5
S- 10
GS- 20
Can't play
Can't play
Can't play
26-51
7,500
300
Fail- no loss
MS- 5
S- 10
GS- 20
Fail- no loss
MS- 9
S- 18
GS- 36
Can't play
Can't play
51-76
11,250
450
Fail- no loss
MS- 5
S- 10
GS- 20
Fail- no loss
MS- 9
S- 18
GS- 36
Fail- no loss
MS- 13
S- 26
GS- 52
Can't play
76-100
15,000
600
Fail- no loss
MS- 5
S- 10
GS- 20
Fail- no loss
MS- 9
S- 18
GS- 36
Fail- no loss
MS- 13
S- 26
GS- 52
Fail- no loss
MS- 16
S- 32
GS- 64
Total
37,500
Level
Critical Failure
Mediocre Success
Success
Great Success
1
33.8
27.1
21.6
17.3
25
33.4
27.3
21.8
17.4
50
32.8
27.5
22
17.5
75
32.3
27.8
22.1
17.5
100
31.8
28.1
22.5
17.6